What is JOLTER ?
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JOLTER is a time attack racing game, made for a school project. In this game, the player evolve in an electronic world, while driving a ship. He need to make the best time on each track, while using the capacity to "jolt" : He can redirect himself really quickly while holding a button, allowing him to take really intense turns.
• Platform : Pc
• Using Construct 3, Adobe Illustrator, Ableton
• Project made during February - May 2022
• 2 person Team - I was in charge of UI, GD, LD
Intentions
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Our intention with Jolter is to have a Core Gameplay
that invites the player to try tirelessly beating his score. The aim is to recreate the competitive environment that can be found in games on arcade and to give the player satisfaction to see its level of skill increase.
that invites the player to try tirelessly beating his score. The aim is to recreate the competitive environment that can be found in games on arcade and to give the player satisfaction to see its level of skill increase.
The guideline is :
Create a game system putting the player to compete with himself.
We were heavily inspired by WipeOut and Trackmania.
Ui-LD
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It was difficult for us at first to figure what to do. Then, when we oriented ourself in a racing game using the "jolt", I started making some tracks using Adobe Illustrator :
When our levels were finished, i started working on the Ui. The goal was to give the player precise information that can be seen without looking directly at them. To do that, i decided to use a color code. If the player is faster than before, the score will be green, if the opposite, it would be red.
Special Thanks
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The music was made by my friend Barnabé Buhler, you can check out his instagram page, he takes drawing commissions !